User:UnDisbeliever
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This character sheet is out of date and I haven't bothered to update it yet
The UnDisbeliever
Male Albinic SubGenii Hacker 6 / Scout 4 / Insanist 2
Chatoic Neutral
Representing Marcus Rowe
hackerkey://v4sw7/4CHJSYhw6ln5pr6Rck6ma8u8Lw3DXm6l6Di5OKate/e5t3MRSb7AHLMen4a19s4Br4p-2.13/-1.79g4RT
Confused by today's "pop-a-pill" and "replace-it-if-it-breaks" world. This slightly insane character has vast knowledge about ropecraft, scouting, staff twirling and computerised systems. UnDisbelieves in the theory of "If it is broke, go and fix it". Sometimes however, this means breaking it again to ensure it was properly broken in the first place. Believes himself to be a master of Homebrew Super Nintendo Development and is currently on a quest ot prove his worth.
CURRENT QUESTS
- Creating the Dream Fighter SNES Game Engine, to prove his mastery of the Super Nintendo
- Finding out how to solving a 3x3 rubix cube, then using that knowledge to solve a 5x5 rubix cube.
- Obtaining a Software Engineer's Degree from Griffith Universitary, Nathan Campus, Brisbane
- Becoming a master of Slack and Randomness
- Creating a "look around you" parody sketch.
COMPLETED QUESTS
- Survive High School
- Survive 12 Months of full time work
- Earning a place in a homebrew competition ([PDRC 3.666])
CONTACTABLE DETAILS
- Email: undisbeliever@snesdev.net
To digitally communicate with the UnDisbeliever (via whatever your IM addiction requires):
- IRC (primary addiction of choice):
- undisbeliever on irc.freenode.net, irc.tabmers.com
- UnDisbel on irc.efnet.org
- MSN: undisbeliever@gmail.com
- Yahoo: undisbeliever
- Gmail Talk: undisbeliever@gmail.com
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| Total Hit Points: | 67 |
|---|---|
| Speed: | 40 feet [scout] |
| Armor Class: | 16 = 10 +2 [leather] +4 [dexterity] |
| Touch AC: 14 | |
| Flat-footed: 12 |
| Initiative modifier: | +5 | = +4 [dexterity] +1 [scout] |
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| Fortitude save: | +6 | = 3 [base] +2 [constitution] +1 [scout] |
| Reflex save: | +9 | = 6 [base] +4 [dexterity] -1 [detached] |
| Will save: | +9 | = 6 [base] +2 [wisdom] +1 [detached] |
| Attack (handheld): | +7/+2 | = 8 [base] -1 [strength] |
| Attack (unarmed): | +7/+2 | = 8 [base] -1 [strength] |
| Attack (missile): | +12/+7 | = 8 [base] +4 [dexterity] |
| Grapple check: | +7/+2 | = 8 [base] -1 [strength] |
| Light load: | 31-60 lb. |
|---|---|
| Medium load: | 30 lb. or less |
| Heavy load: | 61-90 lb. |
| Lift over head: | 90 lb. |
| Lift off ground: | 180 lb. |
| Push or drag: | 450 lb. |
Languages: Common, C, JAVA, BASIC, 65816 ASM
Aliases: Finch, Eddie, White Rat, Albi, Kaa, Marvin, Melvin & Mathew S Cox
Date OF Birth: 7 May 1988
Place Of Origin: Cannon Valley, Whitsunday Shire, Queensland, Australia,
- Earth, Sol, Section ZZ9 Plural Z Alpha, Western Spiral Arm, Milky Way, The Universe
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]
Feats:
| Traits:
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| Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier |
|---|---|---|---|---|---|
| Appraise | Int | 3 = | +3 | ||
| Balance | Dex* | 7 = | +4 | +3 | |
| Bluff | Cha | 2.5 = | +0 | +2.5 | |
| Climb | Str* | 1 = | -1 | +2 | |
| Concentration | Con | 6 = | +2 | +4 | |
| Craft (ropework) | Int | 14 = | +3 | +8 | +3 [skill focus] |
| Craft (hacking) | Int | 12 = | +3 | +8 | +1 [Hacker] |
| Craft (computerised systems) | Int | 10 = | +3 | +6 | +1 [Hacker] |
| Decipher Script | Int | 10 = | +3 | +7 | |
| Diplomacy | Cha | 5 = | +0 | +4 | +1 [polite] |
| Disable Device | Int | 9 = | +3 | +6 | |
| Disguise | Cha | 0 = | +0 | ||
| Escape Artist | Dex* | 5 = | +4 | +1 [skinny] | |
| Forgery | Int | 6 = | +3 | +3 | |
| Gather Information | Cha | 1 = | +0 | +1 [Hacking] | |
| Handle Animal | Cha | 6 = | +0 | +4 | |
| Heal | Wis | 4 = | +2 | +2 | |
| Hide | Dex* | 12 = | +4 | +6 | +2 [stealthy] |
| Intimidate | Cha | 1 = | +0 | -1 [polite] +2 [Insanist] | |
| Jump | Str* | 3 = | -1 | +4 [speed 40] | |
| Knowledge (computerised systems) | Int | 8 = | +3 | +4 | +1 [absent-minded] |
| Knowledge (general) | Int | 5 = | +3 | +1 [absent-minded] +1 [Hacker] | |
| Listen | Wis | 6 = | +2 | +5 | -1 [absent-minded] |
| Move Silently | Dex* | 8 = | +4 | +2 | +2 [stealthy] |
| Open Lock | Dex | 6 = | +4 | +2 | |
| Perform (Dancing) | Cha | 4 = | +0 | +4 | |
| Perform (other) | Cha | 0 = | +0 | ||
| Profession | Wis | 10 = | +2 | +8 | |
| Ride | Dex | 4 = | +4 | ||
| Search | Int | 3 = | +3 | ||
| Sense Motive | Wis | 2 = | +2 | ||
| Spot | Wis | 1 = | +2 | -1 [absent-minded] | |
| Survival | Wis | 2 = | +2 | ||
| Swim | Str** | -1 = | -1 | ||
| Use Magic Device | Cha | 1.5 = | +0 | +1.5 | |
| Use Rope | Dex | 14 = | +4 | +10 |
- * = check penalty for wearing armor
- Craft(Ropework) >=5 ranks gives +2 on related appraise checks.
- Craft(Hacking) >=5 ranks gives +2 on related appraise checks.
- Craft(Computerised Systems) >=5 ranks gives +2 on related appraise checks.
- Decipher Script >=5 ranks gives +2 on use magic device checks involving scrolls.
- Use Rope >=5 ranks gives +2 on climb checks involving ropes.
- Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.
- Skinny trait: -2 on strength checks to avoid being overrun / bullrushed.
Items:
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Currency
- 500 Gold Pieces
- 24 Silver Pieces
- 4 I O Us
- 12 Will pay back laters
- 5 Favours
Hacker:
Mock class from some comic I read
- Level 1: Advanced system usage, understanding of gargon
- Level 2: Bonus language
- Level 3: Craft(Hacking) +1, Inuendo
- Level 4: Bonus feat, Bonus language
- Level 5: Knowlegde (General) +1, Fraud detection
- Level 6: Gather Information +1, Craft +1
Scout:
Core class from "Complete Adventurer"
- Level 1: Skirmish (+1d6), trapfinding
- Level 2: Battle fortitude +1, uncanny dodge
- Level 3: Fast movement +10 feet, skirmish (1d6, +1 AC)
- Level 4: Bonus feat (already included)
Insanist:
Silly class I made up once
- Level 1: Insanity skill. When used, precieved as unable to think clearly. +3 saving throw against being suspected of knowing too much.
- Level 2: Intimidate +2

