User:UnDisbeliever

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The UnDisbeliever

Current Projects

This character sheet is out of date and I haven't bothered to update it yet

The UnDisbeliever

Male Albinic SubGenii Hacker 6 / Scout 4 / Insanist 2

Chatoic Neutral

Representing Marcus Rowe


hackerkey://v4sw7/4CHJSYhw6ln5pr6Rck6ma8u8Lw3DXm6l6Di5OKate/e5t3MRSb7AHLMen4a19s4Br4p-2.13/-1.79g4RT


Confused by today's "pop-a-pill" and "replace-it-if-it-breaks" world. This slightly insane character has vast knowledge about ropecraft, scouting, staff twirling and computerised systems. UnDisbelieves in the theory of "If it is broke, go and fix it". Sometimes however, this means breaking it again to ensure it was properly broken in the first place. Believes himself to be a master of Homebrew Super Nintendo Development and is currently on a quest ot prove his worth.


CURRENT QUESTS

  • Creating the Dream Fighter SNES Game Engine, to prove his mastery of the Super Nintendo
  • Finding out how to solving a 3x3 rubix cube, then using that knowledge to solve a 5x5 rubix cube.
  • Obtaining a Software Engineer's Degree from Griffith Universitary, Nathan Campus, Brisbane
  • Becoming a master of Slack and Randomness
  • Creating a "look around you" parody sketch.

COMPLETED QUESTS

  • Survive High School
  • Survive 12 Months of full time work
  • Earning a place in a homebrew competition ([PDRC 3.666])

CONTACTABLE DETAILS

Email: undisbeliever@snesdev.net


To digitally communicate with the UnDisbeliever (via whatever your IM addiction requires):

IRC (primary addiction of choice):
undisbeliever on irc.freenode.net, irc.tabmers.com
UnDisbel on irc.efnet.org
MSN: undisbeliever@gmail.com
Yahoo: undisbeliever
Gmail Talk: undisbeliever@gmail.com




Strength:   9 (-1)
Dexterity: 18 (+4)
Constitution: 14 (+2)
Intelligence: 16 (+3)
Wisdom: 14 (+2)
Charisma: 10 (+0)
Size: Medium
Height: 5'8"
Skin: Pale
Weight: 115 lb
Eyes: Blue
Hair: Blond; Straight; Beardless


Total Hit Points: 67
Speed: 40 feet [scout]
Armor Class: 16 = 10 +2 [leather] +4 [dexterity]
Touch AC: 14
Flat-footed: 12


Initiative modifier: +5 = +4 [dexterity] +1 [scout]
Fortitude save: +6 = 3 [base] +2 [constitution] +1 [scout]
Reflex save: +9 = 6 [base] +4 [dexterity] -1 [detached]
Will save: +9 = 6 [base] +2 [wisdom] +1 [detached]
Attack (handheld): +7/+2 = 8 [base] -1 [strength]
Attack (unarmed): +7/+2 = 8 [base] -1 [strength]
Attack (missile): +12/+7 = 8 [base] +4 [dexterity]
Grapple check: +7/+2 = 8 [base] -1 [strength]


Light load: 31-60 lb.
Medium load: 30 lb. or less
Heavy load: 61-90 lb.
Lift over head: 90 lb.
Lift off ground: 180 lb.
Push or drag: 450 lb.




Languages: Common, C, JAVA, BASIC, 65816 ASM


Aliases: Finch, Eddie, White Rat, Albi, Kaa, Marvin, Melvin & Mathew S Cox

Date OF Birth: 7 May 1988

Place Of Origin: Cannon Valley, Whitsunday Shire, Queensland, Australia,

Earth, Sol, Section ZZ9 Plural Z Alpha, Western Spiral Arm, Milky Way, The Universe




Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]


Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]




Feats:
  • Dodge
  • Skill Focus (ropework)
  • Stealthy
  • Inuendo
  • Fraud Detection
  • Track
  • Two-Weapon Fighting
    • Improved Two-Weapon Fighting
Traits:
  • Absent-Minded
  • Detached
  • Polite
  • Skinny



Skill Name Key
Ability
Skill
Modifier
Ability
Modifier
Ranks Misc.
Modifier
Appraise Int 3 = +3
Balance Dex* 7 = +4 +3
Bluff Cha 2.5 = +0 +2.5
Climb Str* 1 = -1 +2
Concentration Con 6 = +2 +4
Craft (ropework) Int 14 = +3 +8 +3 [skill focus]
Craft (hacking) Int 12 = +3 +8 +1 [Hacker]
Craft (computerised systems) Int 10 = +3 +6 +1 [Hacker]
Decipher Script Int 10 = +3 +7
Diplomacy Cha 5 = +0 +4 +1 [polite]
Disable Device Int 9 = +3 +6
Disguise Cha 0 = +0
Escape Artist Dex* 5 = +4 +1 [skinny]
Forgery Int 6 = +3 +3
Gather Information Cha 1 = +0 +1 [Hacking]
Handle Animal Cha 6 = +0 +4
Heal Wis 4 = +2 +2
Hide Dex* 12 = +4 +6 +2 [stealthy]
Intimidate Cha 1 = +0 -1 [polite] +2 [Insanist]
Jump Str* 3 = -1 +4 [speed 40]
Knowledge (computerised systems) Int 8 = +3 +4 +1 [absent-minded]
Knowledge (general) Int 5 = +3 +1 [absent-minded] +1 [Hacker]
Listen Wis 6 = +2 +5 -1 [absent-minded]
Move Silently Dex* 8 = +4 +2 +2 [stealthy]
Open Lock Dex 6 = +4 +2
Perform (Dancing) Cha 4 = +0 +4
Perform (other) Cha 0 = +0
Profession Wis 10 = +2 +8
Ride Dex 4 = +4
Search Int 3 = +3
Sense Motive Wis 2 = +2
Spot Wis 1 = +2 -1 [absent-minded]
Survival Wis 2 = +2
Swim Str** -1 = -1
Use Magic Device Cha 1.5 = +0 +1.5
Use Rope Dex 14 = +4 +10
* = check penalty for wearing armor


Craft(Ropework) >=5 ranks gives +2 on related appraise checks.
Craft(Hacking) >=5 ranks gives +2 on related appraise checks.
Craft(Computerised Systems) >=5 ranks gives +2 on related appraise checks.
Decipher Script >=5 ranks gives +2 on use magic device checks involving scrolls.
Use Rope >=5 ranks gives +2 on climb checks involving ropes.
Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.
Skinny trait: -2 on strength checks to avoid being overrun / bullrushed.



Items:

  • Arrows (quiver of 20)
  • Backpack
  • Bedroll
  • Blanket, winter x1
  • Candle
  • Chalk
  • Crowbar
  • Ink pen
  • Lamp (common)
  • Mug
  • Bottle
  • Paper sheets x10
  • Rope (50', hempen) x5
  • Rope (50', silk) x3
  • Sewing needle
  • Tent
  • Climber's kit
  • Healer kit
  • Magnifying glass
  • Thieves' tools
  • Ultra Cool Hat +3
  • Silver Ring
  • Mobile Phone -2
  • Mp3 Player
  • Haadphones
  • Set Of Keys
  • Bracelet +3
  • Watch
  • Tie of Dorkyness
  • Pink tie of awesomeness
  • Duct Tape
  • Duct Tape Wallet
  • Credit Card
  • ID card
  • Healthcare Card
  • SubGenius Membership Card
  • SubGenius Holy Books
  • Underpants -2
  • Shoes -4
  • Boxers
  • Shorts
  • T-Shirt
  • I-Shirt
  • Dull 80s Suit
  • Belt
  • Bath Robe
  • Alarm Clock
  • Mallet 2.0
  • BenO Laptop
  • Super Nintendo
  • Game Doctor SF7
  • Collection of CDs, DVDs and floppy disks
  • Computer Repair Kit (Screwdrivers, Paint Brushes, Soldering Iorn, Plyers, Cutters, Wrench Set)
  • 12-220V inverter
  • Tea Set
  • Booze
  • 3x3 Rubix Cube
  • 5x5 Rubix Cube,



Currency

  • 500 Gold Pieces
  • 24 Silver Pieces
  • 4 I O Us
  • 12 Will pay back laters
  • 5 Favours




Hacker:
Mock class from some comic I read

Level 1: Advanced system usage, understanding of gargon
Level 2: Bonus language
Level 3: Craft(Hacking) +1, Inuendo
Level 4: Bonus feat, Bonus language
Level 5: Knowlegde (General) +1, Fraud detection
Level 6: Gather Information +1, Craft +1


Scout:
Core class from "Complete Adventurer"

Level 1: Skirmish (+1d6), trapfinding
Level 2: Battle fortitude +1, uncanny dodge
Level 3: Fast movement +10 feet, skirmish (1d6, +1 AC)
Level 4: Bonus feat (already included)


Insanist:
Silly class I made up once

Level 1: Insanity skill. When used, precieved as unable to think clearly. +3 saving throw against being suspected of knowing too much.
Level 2: Intimidate +2



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